Showing posts with label Paul W.S. Anderson. Show all posts
Showing posts with label Paul W.S. Anderson. Show all posts

Friday, February 28, 2014

Pompeii (2014)

Pompeii opens with a quote from Pliny the Younger as he witnessed the destruction at Pompeii. This the only thing about Pompeii I found genuinely interesting, but it's more because I'm a fan of Russian River Brewing. Beer aficionados all know and enjoy Pliny the Younger, and his uncle, Pliny the Elder, who actually died attempting to rescue people from Pompeii. A strong beer like Pliny the Elder or Younger is likely the only way you can get through or enjoy Pompeii, the latest masterpiece from director Paul W.S. Anderson.

The plot of Pompeii is basically a retread of Titanic, only Mount Vesuvius has replaced the titular ship, and then some half-assed gladiator and Roman junk thrown in. It's so packed borrowed ideas that I thought maybe Shia the Beef wrote it. Three people are credited with the "screenplay", where I imagine the writing session involved taking turns pulling movie cliches out of a hat.

It's not just the plot that's uninteresting, the characters are so forgettable and bland that some are barely ever mentioned by name. I had an easier time remembering them by names of other characters the actors played. Jon Snow (Kit Harrington) is a slave/gladiator, whose most distinguishing feature is his abs, but that's not all there is to him. He's also a horse whisperer, which basically means holding a horse down while breaking its neck. This is how he meets Baby Doll (Emily Browning), who isn't at all shocked or turned off by watching a man kill a wounded horse with his bare hands. They fall in love instantly, even though Jon Snow is just a poor slave. However, Baby Doll is expected to marry Jack Bauer (Kiefer Sutherland), who Jon Snow wants revenge on for killing his parents when he was a kid. Meanwhile, Jon clashes with another gladiator, Mr. Eko (Adewale Akinnuoye-Agbaje), but they become best friends later.

I find it interesting the poster says "No Warning", when it seemed that they had plenty of warnings. In case you might forget that there's an active volcano in play, nearly every scene of the film features a shot of Mount Vesuvius or a loud rumble, sometimes interrupting dialog. It's nearly an hour into the film before Vesuvius erupts, so you have to squirm through the boring, tedious mess. You'll find yourself saying, "Can we just get on with it?" You care and feel nothing for these characters as they march towards their inevitable deaths. It's all rather pointless.

The effects, which you would figure to be the strong point, are also disappointing. Their quality is inconsistent, looking absolutely terrible at times. There's nothing about the destruction you haven't seen before in other disaster related flicks. There's even a scene of someone trying to outrun a shock wave on a chariot, similar to Keanu Reeves trying to outrun an explosion on a motorbike in Chain Reaction. The effect looks just as bad now as it did back in 1996. Only 3D was available to me, and I'm sure you won't be surprised to hear it didn't do anything for the visuals.

It's a waste of a decent cast having to play such wooden characters. I can't blame any of them, as it's not like they had much to work with. Like Carrie-Anne Moss is in the film, but it seemed the only point was to give her a less dignified death than Trinity had in the Matrix series. I'm surprised Anderson didn't just cast his wife, Milla Jovovich, instead. This is beneath Jared Harris as well. He's like Bill Nighy in that he's a good actor that always gets stuck in these lame action/fantasy films. Kiefer Sutherland seemed to be the only guy giving a real effort, but he has to be thrilled they are bringing 24 back so he doesn't have to take lame roles for a while.

I should have known the second I saw this was directed by Paul W.S. Anderson that I shouldn't have expected much. This is what I get for avoiding IMDB and Rottentomatoes before I see a film. I've often said that Anderson is basically Uwe Boll with a budget. Are his films profitable? Is he really easy to work with? I'm just amazed he keeps getting attached to films, and even more at the casts that star in them.

Even the soundtrack sounded borrowed, with parts having a familiar, Hans Zimmer feel. Some sounded lifted right from Man of Steel or The Dark Knight Rises. During the credits I noticed that one of the credited songs was from Spartacus: Blood and Sand, which made me wonder if originality was any kind of goal or objective here. Yes, I did stay until the end of the credits, but that's because I wanted to make sure there wasn't some post-credit sequel stinger. You know we'd all be excited for Pompeii 2: Electric Boogaloo or Pompeii 2: Vesuvius' Revenge.

Combining the worst aspects of Titanic, any disaster movie, and the Spartacus series, Pompeii puts the "disaster" back in "disaster flick". Featuring a contrived story, mediocre special effects and forgettable characters, Pompeii can't even be enjoyed as a guilty pleasure. I can only advise renting this for a dollar, and then skipping ahead 60 minutes. Won't miss anything if you do this.

1 (out of 5) Death Stars


Friday, September 14, 2012

Resident Evil: Retribution (2012) - Movie Review

Can someone explain to me why a movie that has "Retribution" in the title has no actual retribution in it?  A more accurate title would have been Resident Evil: Slow Motion Nonsense.

It's interesting the tag line on the poster for Resident Evil: Retribution is  "The Ultimate Battle Begins", as this movie is simply a 95 minute beginning.  I'm not sure how it takes Paul W.S. Anderson five movies to tell the beginning of a story, but he managed to do it.

If you aren't familiar with the series at all, it doesn't matter, as you get a recap of the previous films, not that any of it actually makes sense in the first place.  Before we get to that, you get to see the first of what seemed like a billion slow motion action sequences.  The twist is this one is in reverse!  Then you get the recap, followed by that same reverse slow motion sequence played forward, mercifully in regular speed.

Alice (Milla Jovovich) wakes up in a house, with a family, but then zombies show up and cause destruction.  Later in the movie, something is revealed that makes that opening sequence pointless to watch, but I won't get into that.  Alice wakes again in an Umbrella Corporation facility and is joined by what I think was a real-life android named Ada Wong (Bingbing Li). Wesker (Shawn Roberts, who looks like a roided out, young Val Kilmer) appears on a screen to explain the plot, if you want to call it that.  He needs Alice for some reason, even though they just finished telling you that she no longer had her powers and that Wesker was the bad guy in the last film.  Anyway, so the entire movie is Alice and Ada trying to break out of this underwater Umbrella facility, while another team breaks in to help get her out.  As they attempt to escape, the Red Queen throws zombies and bosses at them on each 'level', and Jill Valentine (Sienna Guillory) pops up from time to time to harass them.  That's it, that's the whole movie.

The main problem is that Resident Evil: Retribution could have been cut down easily to 20-25 minutes, and then they could have gotten to an actual story.  That the movie ends showing that there's a bigger battle to be fought, you know 'the ultimate battle', really made it all seem pointless to have an entire movie dedicated to what basically amounted to a jailbreak.  So, Resident Evil fans, there's at least one more movie coming and maybe that will finally get to the point.

As mentioned before, nearly every action or fight scene is padded with excessive use of slow motion.  All it did was to just show how poorly choreographed some of the fights were, except for when they stop to pose in the middle of a fight for dramatic effect, which was also often.  If you're going to have drawn out fight scenes, maybe next time get some actual martial artists to do them. If you want to see an example of this done right, watch The Raid: Redemption.

It's very much a video game movie, and it's actually broken up into levels.  Several times, they show you a map of the facility breaking down all of the areas.  You have a Moscow level, New York, Japan, Suburbia, etc.  Characters seemingly never need to reload or have difficulty finding a weapon.  That kind of stuff I can forgive though.  The problem is that the action isn't even interesting, creative or original.  Much of this is stuff recycled from the other Resident Evil movies, and how many faceless soldiers or generic zombies can you see gunned down?  Even the actors didn't seem like they were invested, as they would just stand around while bullets whizzed by just inches from them.  Nobody was concerned about being hit or taking cover, as the bad guys can't shoot for shit, and the good guys are expert marksman.  It wasn't consistent, even when they'd occasionally do something cool.  During one fight, they show an X-ray shot of an arm breaking (which has been done in other movies), but seconds later the guy throws a punch with the same arm and shows no ill effects from it later.  People in the audience were scoffing at the silliness of it.

I didn't see this in 3D, but I counted eight times where something was thrown or shot directly at the screen and almost all were in slow motion. One made laugh out loud as Alice threw her weapon at a person standing just inches from her, but maybe she was going for more style points there.

It should be no surprise that the dialog was awful, and the actors read it as such.  Nearly everyone had a robotic delivery and many sounded like their dialog was dubbed by someone off screen.  The acting makes you wonder if they just took the first take for every scene, or did Paul W.S. Anderson not provide them with any direction other than 'act like a robot.'  The first guy to die doesn't even get a word in before he gets chainsawed to death, and his partners don't even react to it.  It also manages to waste actors I normally like (Kevin Durand, Michelle Rodriguez, Oded Fehr) in small, mostly meaningless roles.

The one thing I'll say for Paul W.S. Anderson and Resident Evil: Retribution is that it least it looks nice.  With a few exceptions, the effects were good and I didn't feel that it looked cheap.  His problem has always been with his writing of coherent story.  How does one guy write five movies set in the same universe and there's still no progression?  It's like he's making it all up as he goes along and we're going in circles.  This just reaffirms that Paul W.S. Anderson is Uwe Boll with a bigger budget.

I want to give Resident Evil: Retribution a pass because I never expected this to be good, but it's still really awful.  It's bloated, recycled nonsense, and it was pointless waste of time.  Even if you're a fan of this series, I can't recommend anything better than a rental, and for non-fans, it's a shit film that you never have to watch.

1 (out of 5) Death Stars